![]() So, we will need to copy some files from that game.Ĭopy "Mss32.dll" and "mss" folder from that directory. Finally, we’re using the version with audio done by MSS as it is done in vanilla PC port of GTA VC.Regardless of whether you compiled executable or just downloaded it, the end result will be the same. Paste that into the game folder and replace all. Copy them and paste into the game folder, replacing all.Īlternatively, follow this Dropbox link for the compiled executable with gamefiles: win-x86-librw_d3d9-mss.7z [You will find all you need in "Release" folder of the archive. You will also need the files from "gamefiles" folder of the project. Copy the file and paste it into the game folder. In short, you now have fully working reLCS code, have fun with it!Īs for the executable, go to folder "bin" of the project, then to "win-x86-librw-d3d9-mss" and "Release". If confused, check re3 wiki, especially this page. You might need to do extra steps if you’re going with other versions. I tried many versions and this one seems to be the most functional. In this guide we’re going with win-x86-librw-d3d9-mss and Release. Move into "build" folder and open "reLCS.sln" file in VS.Ĭhoose the version you want to compile and whether it will be Release or Debug. Move to the project directory, "reLCS", and execute "premake-vs2019.cmd" script to generate VS solution. Git clone -recursive -b lcs reLCS in a command line (this way you download not only the fork, which is identical to the latest re3 GitHub saved by WaybackMachine, but also code dependencies that are needed for compilation). Now, copy the archived repository by writing To compile, install Git and Visual Studio 2019 [When installing VS, don’t forget to select "Desktop development with C++" package. Compilation is optional, so if you'd rather have a compiled version right away, go to the last paragraph of this step. For this step, you will need a compiled executable of reLCS.Go to the "AUDIO" directory of the PS2 game, copy all the folders and paste them into audio folder of the game. ReLCS won’t start without them! Also, PSP version of the game won’t help as reLCS uses VB, PS2 audio format. For the next step you will need audio files from PS2 disk of GTA LCS.(Optional) If you want to have high res textures for the font, HUD and some other stuff, download lcs_dist_hires.7z and extract the files to the "models" folder of the game.Download it and have the files extracted to the game folder. Now you will need this file: lcs_dist.7z. (No, you can't have that name on Windows). To begin, you need to create directory with any name you like somewhere on your PC.I’m not responsible for any bugs or crashes. I’m also not the author of the project and I'm not affiliated with it in any way. The guide won’t provide a copy of the game needed for reLCS. This guide requires you to have a disk copy of GTA LCS for PS2. Given the lengthy litigation of Take Two against re3 [it might be the only chance for a long time to actually run LCS, including re3 features!ĭisclaimer. You still get to see ‘98 Liberty City on PC, which is something that Rockstar can’t do for 15 years. Is it worth to run it? Although there are plenty of bugs, none of them seem game-breaking so far (although I didn’t finish the game, so can’t be sure). I will provide every possible link needed to run this project. Other links that are needed for reLCS are also up. You can also access this read-only fork on GitHub, which is identical to the latest repository archived by Wayback Machine. Luckily, the repository is easily available through Wayback Machine, including reLCS ( lcs branch ). Unfortunately, reLCS was still in an unfinished state when Take Two took down re3 GitHub repository. ReLCS, not to be confused with a total conversion mod for VC by Ryadica926, was the latest project of re3 that aimed to bring one of the prequels, LCS, to PC by reverse-engineering its engine. These are prequels to GTA III and VC that until recently could be seen on PC only as emulations or modded conversions of other GTA games. Liberty City Stories and Vice City Stories were two GTA games to be released on PS2 but not on PC. ![]()
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